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PC Games Market: Global Key Players, Trends, Share, Industry Size, Growth, Opportunities, Forecast To 2023

Oct 2, 2018 2:19 AM ET

Summary

WiseGuyReports.com adds “PC Games Market 2018 Global Analysis, Growth, Trends and Opportunities Research Report Forecasting to 2023” reports to its database.

This report provides in depth study of “PC Games Market” using SWOT analysis i.e. Strength, Weakness, Opportunities and Threat to the organization. The PC Games Market report also provides an in-depth survey of key players in the market which is based on the various objectives of an organization such as profiling, the product outline, the quantity of production, required raw material, and the financial health of the organization.

This report focuses on the global PC Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the PC Games development in United States, Europe and China.

A personal computer game (PC game) is a video game that is played on a personal computer rather than on a console. The game is controlled using PC input devices such as the keyboard, mouse, joystick, etc. PC games can be played with or without an Internet connection, and have been available since the introduction of personal computers. A large number of games are available for the PC platform. 

The key players covered in this study 
Blizzard Entertainment 
Electronic Arts 
Tencent 
UBISOFT 
THQ 
CAPCOM 
Microsoft Game Studios 
EIDOS 
ROCKSTAR 
SIERRA 
KONAMI

Market segment by Type, the product can be split into 
MMO 
Adventure 
Action 
Shooter 
Combat 
Sports 
Role-Playing 
Others

Market segment by Application, split into 
Game Mall 
Personal 
Others

Market segment by Regions/Countries, this report covers 
United States 
Europe 
China 
Japan 
Southeast Asia 
India 
Central & South America

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Major Key Points in Table of Content

1 Report Overview 
1.1 Study Scope 
1.2 Key Market Segments 
1.3 Players Covered 
1.4 Market Analysis by Type 
1.4.1 Global PC Games Market Size Growth Rate by Type (2013-2025) 
1.4.2 MMO 
1.4.3 Adventure 
1.4.4 Action 
1.4.5 Shooter 
1.4.6 Combat 
1.4.7 Sports 
1.4.8 Role-Playing 
1.4.9 Others 
1.5 Market by Application 
1.5.1 Global PC Games Market Share by Application (2013-2025) 
1.5.2 Game Mall 
1.5.3 Personal 
1.5.4 Others 
1.6 Study Objectives 
1.7 Years Considered

2 Global Growth Trends 
2.1 PC Games Market Size 
2.2 PC Games Growth Trends by Regions 
2.2.1 PC Games Market Size by Regions (2013-2025) 
2.2.2 PC Games Market Share by Regions (2013-2018) 
2.3 Industry Trends 
2.3.1 Market Top Trends 
2.3.2 Market Drivers 
2.3.3 Market Opportunities

….

12 International Players Profiles 
12.1 Blizzard Entertainment 
12.1.1 Blizzard Entertainment Company Details 
12.1.2 Company Description and Business Overview 
12.1.3 PC Games Introduction 
12.1.4 Blizzard Entertainment Revenue in PC Games Business (2013-2018) 
12.1.5 Blizzard Entertainment Recent Development 
12.2 Electronic Arts 
12.2.1 Electronic Arts Company Details 
12.2.2 Company Description and Business Overview 
12.2.3 PC Games Introduction 
12.2.4 Electronic Arts Revenue in PC Games Business (2013-2018) 
12.2.5 Electronic Arts Recent Development 
12.3 Tencent 
12.3.1 Tencent Company Details 
12.3.2 Company Description and Business Overview 
12.3.3 PC Games Introduction 
12.3.4 Tencent Revenue in PC Games Business (2013-2018) 
12.3.5 Tencent Recent Development 
12.4 UBISOFT 
12.4.1 UBISOFT Company Details 
12.4.2 Company Description and Business Overview 
12.4.3 PC Games Introduction 
12.4.4 UBISOFT Revenue in PC Games Business (2013-2018) 
12.4.5 UBISOFT Recent Development 
12.5 THQ 
12.5.1 THQ Company Details 
12.5.2 Company Description and Business Overview 
12.5.3 PC Games Introduction 
12.5.4 THQ Revenue in PC Games Business (2013-2018) 
12.5.5 THQ Recent Development 
12.6 CAPCOM 
12.6.1 CAPCOM Company Details 
12.6.2 Company Description and Business Overview 
12.6.3 PC Games Introduction 
12.6.4 CAPCOM Revenue in PC Games Business (2013-2018) 
12.6.5 CAPCOM Recent Development 
12.7 Microsoft Game Studios 
12.7.1 Microsoft Game Studios Company Details 
12.7.2 Company Description and Business Overview 
12.7.3 PC Games Introduction 
12.7.4 Microsoft Game Studios Revenue in PC Games Business (2013-2018) 
12.7.5 Microsoft Game Studios Recent Development 
12.8 EIDOS 
12.8.1 EIDOS Company Details 
12.8.2 Company Description and Business Overview 
12.8.3 PC Games Introduction 
12.8.4 EIDOS Revenue in PC Games Business (2013-2018) 
12.8.5 EIDOS Recent Development 
12.9 ROCKSTAR 
12.9.1 ROCKSTAR Company Details 
12.9.2 Company Description and Business Overview 
12.9.3 PC Games Introduction 
12.9.4 ROCKSTAR Revenue in PC Games Business (2013-2018) 
12.9.5 ROCKSTAR Recent Development 
12.10 SIERRA 
12.10.1 SIERRA Company Details 
12.10.2 Company Description and Business Overview 
12.10.3 PC Games Introduction 
12.10.4 SIERRA Revenue in PC Games Business (2013-2018) 
12.10.5 SIERRA Recent Development 
12.11 KONAMI

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